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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Materials & blocks NEWThis season

Stick

Stick is a crafting material. It comes from 3 creatures' drops, gathering Fallen Stick, crafting. It goes into 17 crafting recipes, and burns as fuel.

Stick
In-game item icon
Type
Material
As fuel
0.5 items/unit
Stack
64
ID
stick

Obtaining

Creature drops
CreatureQuantityChance
Straw Golem0–2100%
Withered Treant1–3100%
Support Golem2–4100%
Gathering targetCount
Fallen Stick1–2
Crafting inputOutput
Oak Planks × 2Stick × 4
Spruce Planks × 2Stick × 4
Birch Planks × 2Stick × 4
Jungle Planks × 2Stick × 4
Acacia Planks × 2Stick × 4
Dark Oak Planks × 2Stick × 4
Cherry Planks × 2Stick × 4
Mangrove Planks × 2Stick × 4

Uses & recipes

InputOutput
Coal × 1 + Stick × 1Torch × 4
Charcoal × 1 + Stick × 1Torch × 4
Stick × 7Ladder × 3
Pebble × 3 + Stick × 2 + Plant Fiber × 2Stone Pickaxe × 1
Pebble × 3 + Stick × 2 + Plant Fiber × 2Stone Axe × 1
Copper Ingot × 3 + Stick × 2Copper Pickaxe × 1
Copper Ingot × 3 + Stick × 2Copper Axe × 1
Iron Ingot × 3 + Stick × 2Iron Pickaxe × 1
Iron Ingot × 3 + Stick × 2Iron Axe × 1
Diamond × 3 + Stick × 2Diamond Pickaxe × 1
Diamond × 3 + Stick × 2Diamond Axe × 1
Pebble × 2 + Stick × 1 + Plant Fiber × 1Stone Sword × 1
Copper Ingot × 2 + Stick × 1Copper Sword × 1
Iron Ingot × 2 + Stick × 1Iron Sword × 1
Diamond × 2 + Stick × 1Diamond Sword × 1
Stick × 3 + String × 3Bow × 1
Pebble × 1 + Stick × 1 + Feather × 1Arrow × 4

Natural terrain can be dug in the season: stone, soil, leaves and logs, with the required tools where the area allows, which also widens caves. Ore needs an exposed face, a clear line of sight and the required pickaxe; dig the rock around it first to expose it. Grass, pebbles and twigs can still be gathered inside portal protection, where nothing else can be dug; they regrow after a default 3 minutes. Safe areas, protected structures, copied homes, other players’ claims and bedrock remain protected.

One unit fuels 0.5 smelts. Smelting, crafting and repairs

Version & sources

Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/survival.js · shared/gear.js · shared/mobs.js · shared/wilds-gen/loot.js

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