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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Equipment NEWThis season

Iron Sword

Iron Sword is a crafting and appearance reference. During the season, crafting it makes a common seasonal sword whose item level is your season level, held between 30 and 44; its rolled-item statistics replace the old base statistics.

Iron Sword
In-game item icon
Crafted item level
30–44 (the maker's level)
Rarity
Common · white
Required character level
Its item level
ID
iron_sword

Crafting

InputOutput
Iron Ingot × 2 + Stick × 1Iron Sword × 1

Check the in-game material and token-cost confirmation. This table lists ingredients, not a promise of free crafting.

Season equipment

Crafted pieces are individual items in the ordinary bag and use the normal equipment panel. They stop working at zero durability but remain repairable. Compare each item’s level and affixes separately.

Equipment and rarity · Crafting and repair costs

Season statistics

Item levelDamageDurability (common)Looks like
15.4404Stone Sword
1410.67456Stone Sword
1511.07460Copper Sword
2916.74516Copper Sword
3019.29520Iron Sword
4425.67576Iron Sword
4529.03580Diamond Sword
5534.09620Diamond Sword
6036.62640Diamond Sword

Bold rows are the item levels this recipe makes (30–44). Main stats are before affixes, attributes, legendary powers and combat caps; higher rarities’ durability can be raised by the Sturdy affix.

Affixes it may roll

AffixKindItem level 1Item level 15Item level 30Item level 45Item level 55Item level 60
DamagePrefix10–20%20–30%30–40%40–50%50–60%50–60%
Critical chanceSuffix2–3 percentage points3–4 percentage points4–6 percentage points6–7 percentage points7–8 percentage points7–8 percentage points
Critical damagePrefix20–32 percentage points32–44 percentage points44–56 percentage points56–68 percentage points68–80 percentage points68–80 percentage points
Attack speedPrefix4–6%6–8%8–11%11–13%13–15%13–15%
Burn damage per secondPrefix10–16%16–22%22–28%28–34%34–40%34–40%
Splash damageSuffix20–26%26–32%32–38%38–44%44–50%44–50%
Maximum durabilityPrefix20–36%36–52%52–68%68–84%84–100%84–100%
Durability restored per killSuffix1–1 durability/kill1–2 durability/kill2–2 durability/kill2–3 durability/kill3–3 durability/kill3–3 durability/kill
Magic item findSuffix5–9%9–13%13–17%17–21%21–25%21–25%
StrengthPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
DexterityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
VitalityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
SpiritPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points

Common 0 · Magic 1–2 · Rare 4–6 · Legendary 3 random affixes. Common (white) pieces have none; one of a kind on a piece.

Legendaries of this kind

Emberbreath · Echo Blade · Executioner · Stormfang · Bloodoath · Moonsplitter · Beaconoath

Version & sources

Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/gear.js · shared/survival.js · server/tokens.js

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