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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Guides & mechanics NEWThis season

Your private area

A 32 × 32 wallet-isolated home that persists between seasons.

Build and farm

Your own blocks, 256 crop spaces and up to 8 animals are stored independently. Farming uses one plot of fertility. Base ground and fixed facilities cannot be broken. Construction here does not consume the public wilderness daily building allowance.

Bed and training

Interact with the bed to enable it. After death, a server-confirmed choice lasts 30 seconds: continue at the original respawn point or use the private bed once. Movement, damage, combat, another teleport, disconnect or expiry invalidates that offer; there is no automatic retry or delayed teleport. The training dummy measures your actual held weapon over a rolling 10-second DPS window, without experience, loot or tokens.

Isolation and leaving

Private construction is not visible to other wallets. Public monsters and public-world actions cannot be used to farm through the instance. Leaving, reconnecting or an external teleport restores public-world visibility.

Related reading

Version & sources

Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/survival.js · shared/farm.js · shared/ranch.js · shared/fees.js · shared/season.js · server/world-hub.js · server/wilds-play.js

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