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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Legendary collection NEWThis season

Executioner

Deal double damage to monsters below 25% health.

Executioner
New legendary item artwork · worn appearance follows the game
Type
Sword
Rarity
Legendary · orange
Random affixes
3
Requirement
Character level ≥ item level
ID
4

Unique power

Deal double damage to monsters below 25% health.

Season statistics

Item levelDamageDurability (common)Looks like
15.4404Stone Sword
1410.67456Stone Sword
1511.07460Copper Sword
2916.74516Copper Sword
3019.29520Iron Sword
4425.67576Iron Sword
4529.03580Diamond Sword
5534.09620Diamond Sword
6036.62640Diamond Sword

Main stats are before affixes, attributes, legendary powers and combat caps; higher rarities’ durability can be raised by the Sturdy affix.

Affixes it may roll

AffixKindItem level 1Item level 15Item level 30Item level 45Item level 55Item level 60
DamagePrefix10–20%20–30%30–40%40–50%50–60%50–60%
Critical chanceSuffix2–3 percentage points3–4 percentage points4–6 percentage points6–7 percentage points7–8 percentage points7–8 percentage points
Critical damagePrefix20–32 percentage points32–44 percentage points44–56 percentage points56–68 percentage points68–80 percentage points68–80 percentage points
Attack speedPrefix4–6%6–8%8–11%11–13%13–15%13–15%
Burn damage per secondPrefix10–16%16–22%22–28%28–34%34–40%34–40%
Splash damageSuffix20–26%26–32%32–38%38–44%44–50%44–50%
Maximum durabilityPrefix20–36%36–52%52–68%68–84%84–100%84–100%
Durability restored per killSuffix1–1 durability/kill1–2 durability/kill2–2 durability/kill2–3 durability/kill3–3 durability/kill3–3 durability/kill
Magic item findSuffix5–9%9–13%13–17%17–21%21–25%21–25%
StrengthPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
DexterityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
VitalityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
SpiritPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points

Common 0 · Magic 1–2 · Rare 4–6 · Legendary 3 random affixes. Common (white) pieces have none; one of a kind on a piece.

Other legendaries of this kind

Emberbreath · Echo Blade · Stormfang · Bloodoath · Moonsplitter · Beaconoath

Use and upkeep

Equip it in its matching normal equipment slot and keep durability above zero to activate the power. Two pieces with the same legendary name can have different item levels and affixes; inspect your actual item.

Equipment & rarity

Obtaining

When an equipment roll is legendary, one of the 7 bases is picked by equal chance, then one of that base's 5 ordinary legendaries. How often each source gives a legendary:

SourceLevelEquipment rollOf which legendary
Normal monster1–92.5%0%
Normal monster10–602.5%1%
Elite monster1–950%0%
Elite monster10–6050%5%
Small structure chest1–60100%3%
Large structure chest1–60100%4%

At default settings and no magic find; a 0% band gives none. Or buy an actual listed piece from another player.

Loot & item levels · Equipment marketplace

Reference

Rules as of 0.168.0-season.12.112. In-game values and availability take priority.

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