Diamond Helmet
Diamond Helmet is a crafting and appearance reference. During the season, crafting it makes a common seasonal helmet whose item level is your season level, held between 45 and 60; its rolled-item statistics replace the old base statistics.

- Crafted item level
- 45–60 (the maker's level)
- Rarity
- Common · white
- Required character level
- Its item level
- ID
diamond_helmet
Crafting#
| Input | Output |
|---|---|
| Diamond × 5 | Diamond Helmet × 1 |
Check the in-game material and token-cost confirmation. This table lists ingredients, not a promise of free crafting.
Season equipment#
Crafted pieces are individual items in the ordinary bag and use the normal equipment panel. They stop working at zero durability but remain repairable. Compare each item’s level and affixes separately.
Season statistics#
| Item level | Armour | Durability (common) | Looks like |
|---|---|---|---|
| 1 | 6.2 | 253 | Leather Cap |
| 14 | 21.8 | 292 | Leather Cap |
| 15 | 23 | 295 | Copper Helmet |
| 29 | 39.8 | 337 | Copper Helmet |
| 30 | 41 | 340 | Iron Helmet |
| 44 | 57.8 | 382 | Iron Helmet |
| 45 | 59 | 385 | Diamond Helmet |
| 55 | 71 | 415 | Diamond Helmet |
| 60 | 77 | 430 | Diamond Helmet |
Bold rows are the item levels this recipe makes (45–60). Main stats are before affixes, attributes, legendary powers and combat caps; higher rarities’ durability can be raised by the Sturdy affix.
Affixes it may roll#
| Affix | Kind | Item level 1 | Item level 15 | Item level 30 | Item level 45 | Item level 55 | Item level 60 |
|---|---|---|---|---|---|---|---|
| Critical chance | Suffix | 2–3 percentage points | 3–4 percentage points | 4–6 percentage points | 6–7 percentage points | 7–8 percentage points | 7–8 percentage points |
| Armor | Prefix | 1–1 points | 10–12 points | 23–28 points | 41–48 points | 58–66 points | 64–72 points |
| Maximum health | Suffix | 5–16 points | 16–27 points | 27–38 points | 38–49 points | 49–60 points | 49–60 points |
| Fire resistance | Prefix | 10–16% | 16–22% | 22–28% | 28–34% | 34–40% | 34–40% |
| Explosion resistance | Prefix | 10–16% | 16–22% | 22–28% | 28–34% | 34–40% | 34–40% |
| Ranged resistance | Prefix | 10–16% | 16–22% | 22–28% | 28–34% | 34–40% | 34–40% |
| Extra underwater seconds | Suffix | 5–7 seconds | 7–9 seconds | 9–11 seconds | 11–13 seconds | 13–15 seconds | 13–15 seconds |
| Maximum durability | Prefix | 20–36% | 36–52% | 52–68% | 68–84% | 84–100% | 84–100% |
| Durability restored per kill | Suffix | 1–1 durability/kill | 1–2 durability/kill | 2–2 durability/kill | 2–3 durability/kill | 3–3 durability/kill | 3–3 durability/kill |
| Magic item find | Suffix | 5–9% | 9–13% | 13–17% | 17–21% | 21–25% | 21–25% |
| Strength | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Dexterity | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Vitality | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Spirit | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Food healing | Suffix | 10–16% | 16–22% | 22–28% | 28–34% | 34–40% | 34–40% |
| Skill cooldown reduction | Suffix | 5–7% | 7–9% | 9–11% | 11–13% | 13–15% | 13–15% |
Common 0 · Magic 1–2 · Rare 4–6 · Legendary 3 random affixes. Common (white) pieces have none; one of a kind on a piece.
Legendaries of this kind#
Frostwhisper Crown · Insight Helm · Hellhorn Helm · Lampwarden's Hood
Version & sources#
Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/gear.js · shared/survival.js · server/tokens.js