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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Creatures NEWThis season

Leech

A small poisonous helper summoned by the Bog Hag. It has no independent natural spawning rule.

Leech
Rendered from the game model
Base health
3 (1.5 hearts)
Base melee damage
1
Base movement
2.6 blocks/s
Melee reach
1 blocks
Attack interval
0.8 s
Melee wind-up
0.1 s
XP coefficient
1
Body (W × H)
0.5 × 0.3 blocks
ID
leech

Season levels and rewards

Health and all attack-damage values are species bases, not final damage. Health scales by 1.065^(level−1) and damage by 1.05^(level−1), also modified by server strength. Season elites multiply health by 2.5 and damage by 1.3 before additional elite abilities. Base kill XP is the coefficient × (2 + 0.4 × monster level), then modified by elites, server rates, damage contribution, level-gap reduction and weakness. Summoned helpers award no season XP.

By level
LevelHealthMelee damageElite healthElite meleeKill XP
1317.51.32.4
105.31.613.226
209.92.524.83.310
3018.64.146.65.414
40356.787.48.718
5065.710.9164.114.222
60123.217.8308.123.126

Before server strength, area danger, armour and resistances; an elite’s extra abilities are on top.

Levels & attributes · Spawning, light and season monsters

Spawning & habitat

Does not spawn independently. Created by summoning or splitting from: Bog Hag

Behaviour & abilities

  • Applies poison for 2 s.

Drops

ItemQuantityEntry rollAt least 1
Slimeball0–1100%50%

These are unscaled base rolls. A quantity of zero yields nothing. Elite/area modifiers, bag space and applicable material limits affect the result; a kill is not a guaranteed drop.

Summoned/split forms are not independent natural spawns and do not use the natural-hostile seed roll; do not treat them as full natural encounters.

Strategy

Clear the nearby leeches when they block movement, then return pressure to the summoner.

Season combat and equipment

City siege vs wilderness

This creature (or its summoned/split form) can also appear in the live city siege. The figures above are wilderness base definitions; siege strength, targets and loot use separate rules.

Club-wielding Ape & siege rules

Version & sources

Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/mobs.js · server/wilds-mobs.js · server/wilds-play.js · shared/siege.js

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