Hellfire Obelisk
A spire of obsidian the Emberpit Sovereign raises 9 blocks around itself from Phase II, 3 at a time. While all of them stand it takes 70% less damage; they crumble on their own after 20 seconds.

- Base health
- 2% of the boss's
- Raised at once
- 3
- Lasts
- 20 s
- Ward
- −70% damage to the boss while all stand
- Part of
- Emberpit Sovereign
Spawning & habitat#
Raised only by the Emberpit Sovereign's Hellfire Obelisks from Phase II; never alone.
Behaviour & abilities#
Weak points
- Soul Furnaces: 4 of them on its horns and shoulders, each with its own health, 3% of the boss's. All broken, it kneels for 6 s, taking 200% damage; once a phase at most.
- Hellfire Obelisks: raised by its skill from Phase II; while all 3 stand it takes 70% less, and breaking any one ends the ward.
- Dazed 2 s after charging into a wall, it takes ×1.3 damage.
Health & damage taken
| Rule | Value |
|---|---|
| Health | 10,000 for each player fighting it, counted as at least 4 and at most 20: 40,000–200,000. It rises as players join, at its rising and after; it never falls when they leave. |
| Damage taken | 80% normally; 70% less again while all its obelisks stand; 200% while it kneels; ×1.3 while dazed after charging into a wall. |
| Slows | Slows on it act at 50% of their strength. |
| Phases | Phase I: health ≤ 100%; Phase II: health ≤ 60%; Worldburn: health ≤ 25%. |
| Level | 50 |
Drops#
No drops of its own; the rewards are all the boss's.
Strategy#
Break any one and the ward is gone.
City siege vs wilderness#
Not in the current city siege spawn pool; this entry describes the preview wilderness rules.
Version & sources#
Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/world-boss.js · server/world-boss.js · server/wilds-boss.js · server/wilds-mobs.js