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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Legendary collection NEWThis season

Meteorfall Longbow

Every fourth full-draw arrow becomes a meteor: up to 5 monsters within 2.5 blocks of where it lands take 80% weapon damage as fire and burn for 3 seconds.

Meteorfall Longbow
New legendary item artwork · worn appearance follows the game
Type
Bow
Rarity
Legendary · orange
Random affixes
3
Requirement
Character level ≥ item level
ID
52

Unique power

Every fourth full-draw arrow becomes a meteor: up to 5 monsters within 2.5 blocks of where it lands take 80% weapon damage as fire and burn for 3 seconds.

Season statistics

Item levelDamageDurability (common)Looks like
16404Bow
1411.85456Bow
1512.3460Bow
2918.6516Bow
3019.05520Bow
4425.35576Bow
4525.8580Bow
5530.3620Bow
6032.55640Bow

Main stats are before affixes, attributes, legendary powers and combat caps; higher rarities’ durability can be raised by the Sturdy affix.

Affixes it may roll

AffixKindItem level 1Item level 15Item level 30Item level 45Item level 55Item level 60
DamagePrefix10–20%20–30%30–40%40–50%50–60%50–60%
Critical chanceSuffix2–3 percentage points3–4 percentage points4–6 percentage points6–7 percentage points7–8 percentage points7–8 percentage points
Critical damagePrefix20–32 percentage points32–44 percentage points44–56 percentage points56–68 percentage points68–80 percentage points68–80 percentage points
Attack speedPrefix4–6%6–8%8–11%11–13%13–15%13–15%
Burn damage per secondPrefix10–16%16–22%22–28%28–34%34–40%34–40%
Arrow conservation chanceSuffix20–26%26–32%32–38%38–44%44–50%44–50%
Maximum durabilityPrefix20–36%36–52%52–68%68–84%84–100%84–100%
Durability restored per killSuffix1–1 durability/kill1–2 durability/kill2–2 durability/kill2–3 durability/kill3–3 durability/kill3–3 durability/kill
Magic item findSuffix5–9%9–13%13–17%17–21%21–25%21–25%
StrengthPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
DexterityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
VitalityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
SpiritPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points

Common 0 · Magic 1–2 · Rare 4–6 · Legendary 3 random affixes. Common (white) pieces have none; one of a kind on a piece.

Other legendaries of this kind

Falconeye · Endless Quiver · Shadowcatch Longbow

Use and upkeep

Equip it in its matching normal equipment slot and keep durability above zero to activate the power. Two pieces with the same legendary name can have different item levels and affixes; inspect your actual item.

Equipment & rarity

Obtaining

Only from the Emberpit Sovereign: each defeat drops one of its exclusive pool 10% of the time (7 pieces, by equal chance), rolled for by the killing party within 20 seconds. Never from a monster's, a chest's or a box's ordinary equipment roll; or buy an actual listed piece from another player.

Loot & item levels · Equipment marketplace

Reference

Rules as of 0.168.0-season.12.112. In-game values and availability take priority.

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