Shadowcatch Longbow
Full-draw hits put a lamp mark on the monster: for 8 seconds it takes 10% more damage from you, and you see it through walls. When a marked monster dies, the mark jumps to the nearest monster within 8 blocks. In the Mistreach: marked veiled elites and mistwalkers cannot hide from you.

- Type
- Bow
- Rarity
- Legendary · orange
- Random affixes
- 3
- Requirement
- Character level ≥ item level
- ID
62
Unique power#
Full-draw hits put a lamp mark on the monster: for 8 seconds it takes 10% more damage from you, and you see it through walls. When a marked monster dies, the mark jumps to the nearest monster within 8 blocks. In the Mistreach: marked veiled elites and mistwalkers cannot hide from you.
Season statistics#
| Item level | Damage | Durability (common) | Looks like |
|---|---|---|---|
| 1 | 6 | 404 | Bow |
| 14 | 11.85 | 456 | Bow |
| 15 | 12.3 | 460 | Bow |
| 29 | 18.6 | 516 | Bow |
| 30 | 19.05 | 520 | Bow |
| 44 | 25.35 | 576 | Bow |
| 45 | 25.8 | 580 | Bow |
| 55 | 30.3 | 620 | Bow |
| 60 | 32.55 | 640 | Bow |
Main stats are before affixes, attributes, legendary powers and combat caps; higher rarities’ durability can be raised by the Sturdy affix.
Affixes it may roll#
| Affix | Kind | Item level 1 | Item level 15 | Item level 30 | Item level 45 | Item level 55 | Item level 60 |
|---|---|---|---|---|---|---|---|
| Damage | Prefix | 10–20% | 20–30% | 30–40% | 40–50% | 50–60% | 50–60% |
| Critical chance | Suffix | 2–3 percentage points | 3–4 percentage points | 4–6 percentage points | 6–7 percentage points | 7–8 percentage points | 7–8 percentage points |
| Critical damage | Prefix | 20–32 percentage points | 32–44 percentage points | 44–56 percentage points | 56–68 percentage points | 68–80 percentage points | 68–80 percentage points |
| Attack speed | Prefix | 4–6% | 6–8% | 8–11% | 11–13% | 13–15% | 13–15% |
| Burn damage per second | Prefix | 10–16% | 16–22% | 22–28% | 28–34% | 34–40% | 34–40% |
| Arrow conservation chance | Suffix | 20–26% | 26–32% | 32–38% | 38–44% | 44–50% | 44–50% |
| Maximum durability | Prefix | 20–36% | 36–52% | 52–68% | 68–84% | 84–100% | 84–100% |
| Durability restored per kill | Suffix | 1–1 durability/kill | 1–2 durability/kill | 2–2 durability/kill | 2–3 durability/kill | 3–3 durability/kill | 3–3 durability/kill |
| Magic item find | Suffix | 5–9% | 9–13% | 13–17% | 17–21% | 21–25% | 21–25% |
| Strength | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Dexterity | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Vitality | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
| Spirit | Prefix | 2–5 points | 5–7 points | 7–10 points | 10–12 points | 12–15 points | 12–15 points |
Common 0 · Magic 1–2 · Rare 4–6 · Legendary 3 random affixes. Common (white) pieces have none; one of a kind on a piece.
Other legendaries of this kind#
Use and upkeep#
Equip it in its matching normal equipment slot and keep durability above zero to activate the power. Two pieces with the same legendary name can have different item levels and affixes; inspect your actual item.
Obtaining#
Only among the legendaries of elites and large structure chests of level 30 and up, never from the starter box or a season pass chest; or buy an actual listed piece from another player.
Reference#
Rules as of 0.168.0-season.12.112. In-game values and availability take priority.