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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Creatures NEWThis season

Soul Jar

A glass jar with a green soul that circles a Bone Necromancer’s head. It never spawns alone and breaks when its master dies.

Soul Jar
Rendered from the game model
Base health
6 (3 hearts)
Base melee damage
0
Base movement
4 blocks/s
Melee reach
0 blocks
Attack interval
—
Melee wind-up
—
XP coefficient
1
Body (W × H)
0.4 × 0.6 blocks
ID
soul_jar

Season levels and rewards

Health and all attack-damage values are species bases, not final damage. Health scales by 1.065^(level−1) and damage by 1.05^(level−1), also modified by server strength. Season elites multiply health by 2.5 and damage by 1.3 before additional elite abilities. Base kill XP is the coefficient × (2 + 0.4 × monster level), then modified by elites, server rates, damage contribution, level-gap reduction and weakness. Summoned helpers award no season XP.

By level
LevelHealthMelee damageElite healthElite meleeKill XP
1601502.4
1010.6026.406
2019.9049.6010
3037.3093.2014
4069.90174.9018
50131.30328.3022
60246.50616.2026

Before server strength, area danger, armour and resistances; an elite’s extra abilities are on top.

Levels & attributes · Spawning, light and season monsters

Spawning & habitat

Does not spawn independently. Created by summoning or splitting from: Bone Necromancer

Behaviour & abilities

  • Hovers or circles about 2.2 blocks above the floor when idle.

Drops

This form has no ordinary item drops.

These are unscaled base rolls. A quantity of zero yields nothing. Elite/area modifiers, bag space and applicable material limits affect the result; a kill is not a guaranteed drop.

Summoned/split forms are not independent natural spawns and do not use the natural-hostile seed roll; do not treat them as full natural encounters.

Strategy

It never attacks, but while it is whole its master takes only a small share of each blow. Break it with a melee strike or an arrow first.

Season combat and equipment

City siege vs wilderness

Not in the current city siege spawn pool; this entry describes the preview wilderness rules.

Club-wielding Ape & siege rules

Version & sources

Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/mobs.js · server/wilds-mobs.js · server/wilds-play.js · shared/siege.js

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