Mist Hound Alpha
The larger, darker leader of a mist hound pack. Its howl calls the next pack in the area to join the hunt.

- Base health
- 18 (9 hearts)
- Base melee damage
- 4
- Base movement
- 4 blocks/s
- Melee reach
- 1.7 blocks
- Attack interval
- 1 s
- Melee wind-up
- 0.15 s
- XP coefficient
- 12
- Body (W × H)
- 0.85 × 1.05 blocks
- ID
mist_hound_alpha
Season levels and rewards#
Health and all attack-damage values are species bases, not final damage. Health scales by 1.065^(level−1) and damage by 1.05^(level−1), also modified by server strength. Season elites multiply health by 2.5 and damage by 1.3 before additional elite abilities. Base kill XP is the coefficient × (2 + 0.4 × monster level), then modified by elites, server rates, damage contribution, level-gap reduction and weakness. Summoned helpers award no season XP.
| Level | Health | Melee damage | Elite health | Elite melee | Kill XP |
|---|---|---|---|---|---|
| 1 | 18 | 4 | 45 | 5.2 | 28.8 |
| 10 | 31.7 | 6.2 | 79.3 | 8.1 | 72 |
| 20 | 59.6 | 10.1 | 148.9 | 13.1 | 120 |
| 30 | 111.8 | 16.5 | 279.5 | 21.4 | 168 |
| 40 | 209.8 | 26.8 | 524.6 | 34.9 | 216 |
| 50 | 393.9 | 43.7 | 984.8 | 56.8 | 264 |
| 60 | 739.4 | 71.2 | 1848.6 | 92.5 | 312 |
Before server strength, area danger, armour and resistances; an elite’s extra abilities are on top.
Spawning & habitat#
Does not spawn independently. Created by summoning or splitting from:
Behaviour & abilities#
- Pack members can approach from different angles.
- Leaps from 2.5–6 blocks away; interval 3 s.
- Alerts creatures within 28 blocks every 8 s; pursuit lasts 12 s.
Drops#
This form has no ordinary item drops.
These are unscaled base rolls. A quantity of zero yields nothing. Elite/area modifiers, bag space and applicable material limits affect the result; a kill is not a guaranteed drop.
Summoned/split forms are not independent natural spawns and do not use the natural-hostile seed roll; do not treat them as full natural encounters.
Strategy#
Focus it down quickly; when it falls its pack scatters for a few seconds.
City siege vs wilderness#
Not in the current city siege spawn pool; this entry describes the preview wilderness rules.
Version & sources#
Based on the current season release 0.168.0-season.12.112 (rules fingerprint 205fd7909095). Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/mobs.js · server/wilds-mobs.js · server/wilds-play.js · shared/siege.js