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Design reference · Prototype rules may differ. In-game items are not on-chain assets.
Legendary collection NEWThis season

Soulforge Plate

Below 40% health, the furnace flares for 5 seconds: take 30% less damage and burn monsters within 3 blocks for 40% weapon damage per second. Cooldown: 45 seconds.

Soulforge Plate
New legendary item artwork · worn appearance follows the game
Type
Chestplate
Rarity
Legendary · orange
Random affixes
3
Requirement
Character level ≥ item level
ID
54

Unique power

Below 40% health, the furnace flares for 5 seconds: take 30% less damage and burn monsters within 3 blocks for 40% weapon damage per second. Cooldown: 45 seconds.

Season statistics

Item levelArmourDurability (common)Looks like
110.85253Leather Tunic
1438.15292Leather Tunic
1540.25295Copper Chestplate
2969.65337Copper Chestplate
3071.75340Iron Chestplate
44101.15382Iron Chestplate
45103.25385Diamond Chestplate
55124.25415Diamond Chestplate
60134.75430Diamond Chestplate

Main stats are before affixes, attributes, legendary powers and combat caps; higher rarities’ durability can be raised by the Sturdy affix.

Affixes it may roll

AffixKindItem level 1Item level 15Item level 30Item level 45Item level 55Item level 60
ArmorPrefix1–1 points10–12 points23–28 points41–48 points58–66 points64–72 points
Maximum healthSuffix5–16 points16–27 points27–38 points38–49 points49–60 points49–60 points
Fire resistancePrefix10–16%16–22%22–28%28–34%34–40%34–40%
Explosion resistancePrefix10–16%16–22%22–28%28–34%34–40%34–40%
Ranged resistancePrefix10–16%16–22%22–28%28–34%34–40%34–40%
Melee damage reflectedPrefix5–9%9–13%13–17%17–21%21–25%21–25%
Maximum durabilityPrefix20–36%36–52%52–68%68–84%84–100%84–100%
Durability restored per killSuffix1–1 durability/kill1–2 durability/kill2–2 durability/kill2–3 durability/kill3–3 durability/kill3–3 durability/kill
Magic item findSuffix5–9%9–13%13–17%17–21%21–25%21–25%
StrengthPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
DexterityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
VitalityPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
SpiritPrefix2–5 points5–7 points7–10 points10–12 points12–15 points12–15 points
Food healingSuffix10–16%16–22%22–28%28–34%34–40%34–40%

Common 0 · Magic 1–2 · Rare 4–6 · Legendary 3 random affixes. Common (white) pieces have none; one of a kind on a piece.

Other legendaries of this kind

Gourmand's Mail · Unyielding Heart · Wickheart Cuirass

Use and upkeep

Equip it in its matching normal equipment slot and keep durability above zero to activate the power. Two pieces with the same legendary name can have different item levels and affixes; inspect your actual item.

Equipment & rarity

Obtaining

Only from the Emberpit Sovereign: each defeat drops one of its exclusive pool 10% of the time (7 pieces, by equal chance), rolled for by the killing party within 20 seconds. Never from a monster's, a chest's or a box's ordinary equipment roll; or buy an actual listed piece from another player.

Loot & item levels · Equipment marketplace

Reference

Rules as of 0.168.0-season.12.112. In-game values and availability take priority.

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